Game Level Designer
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Hogwarts Legacy

  Role - Level Designer/AI Designer

  • Implemented AI behaviors all around Hogwarts school using Unreal Engine and in house tools

  • Managed and maintained game assets for levels and bug-fixed issues by using in-house tools and Jira

  • Created in-game collisions and navigation mesh for the player and NPCs in various prominent in-game areas

  • Prototyped and iterated game levels/blueprints to test out NPC and AI behaviors, interactions, and encounters in Unreal Engine